What our project was all about ...
This project was all about combining computer programming and ancestry. We learned about inheritance, the genome, DNA, and not to forget how to code in the language Python. Our project groups were separated in four roles, Project Manager, Bioinformaticist, Biologist, Artist.
There is no way I can say I wasn't challenged this semester during this project #sourcecode. I was really excited after doing our first hour of code. It was fun and I was catching on really quickly and was able to help my peers. This gave me hope that this project will be a fun one. All that we learn in Biology class is interesting to me. I’m starting to develop a new liking for science and especially biology. Science always makes me think really deeply about how everything works and how crazy it is that we are here on this earth, a life form. But it also scares me as much as it’s interesting.
I really enjoyed learning about inheritance because it’s so amazing how all these things go into making us who we are. I always ask my mom if she thinks it’s weird that she created 4 forms of the worlds smartest beings, not that we are the smartest people alive but I mean how she made us humans. It just blows my mind how long DNA is and how it comes from our parents and all of the things going on inside of our bodies, and inside our organs that make us who we are. That was definitely a highlight for me and I just wanted to share.
The role I played in this project was...
As an Artist in the this project, our goal was to take our biologists research and Bioinformaticist's code and do our best to present them in a creative, artistic way. We did so by creating an infographic that represents our person's ancestry and a possible disease they are susceptible to with statistics and facts. We then created text art with the long strings of coding that our Bioinformaticist wrote. The one requirement was to incorporate our Star Wars characters that our groups had all been named by
The challenges I faced and conquered in this project...
When I was choosing my top choices for jobs, I didn't really push my self out of my comfort zone when I chose artist as my first choice. Even though I think our job was harder than it looked, for me at least. And coding was already one of the most frustrating things I've ever done so I didn't pick Bioinformaticist. I was happy with the job artist. It wasn't to difficult in the beginning. I spent most of my time looking at different infographics, trying to get inspiration and ideas of how I wanted to format it. I am unfortunately a perfectionist so I was trying to get a clear idea of what I wanted before I dove in. The deadline came around the corner faster than I thought and I had to put something together and I was not proud of it, but I got a lot of really great feedback. I then started doing research on what the best website would be for me to make my info-graphic, and after a while I luckily stumbled upon Canva. I was excited to use it because it gave me all the tools that I needed and it was free. Also because no one else had been using it and I wanted it to be unique! I worked on it mostly at home. Just playing around with the colors and format. It took me literally hours of adjusting to finally figure out my color scheme and how I wanted the title to look. I was stuck there for a while so then I just decided to go back to the information on the diseases and cut it down to a few facts and statistics and a basic definition of my two diseases. After that I was still stuck. I would look at videos and pictures of info graphics that I like and continues to play around with it, until finally in class I came up with an idea. After that I finally started to see my info graphic come together quite nicely and I was really really happy with how it looked. I felt really great about the work I spent so much time on and the majority of the time I thought I was going to make something I wasn't proud of because I kept getting stuck. I was told that I needed to scale it down and to me that meant doing it all over again. I attempted to remake it but I simply wasn't happy with it. I didn't want to make it hard for the project managers but I stuck to my original design. It all ended up turning out okay and I couldn't have been more proud of how my code art and infographic turned out.
Lessons I learned that will stick with me after high school...
One huge thing that I've learned is that things will not always goes as planned and instead of dwelling on it, you just have to role with the punches. During the very end of this project, there were what seemed like a lot of last minute changes. It isn't helpful to waste your time and complain about it. As much as it isn't fun, you just have to do what have to do to make it work. Perseverance is the key.
This project was all about combining computer programming and ancestry. We learned about inheritance, the genome, DNA, and not to forget how to code in the language Python. Our project groups were separated in four roles, Project Manager, Bioinformaticist, Biologist, Artist.
There is no way I can say I wasn't challenged this semester during this project #sourcecode. I was really excited after doing our first hour of code. It was fun and I was catching on really quickly and was able to help my peers. This gave me hope that this project will be a fun one. All that we learn in Biology class is interesting to me. I’m starting to develop a new liking for science and especially biology. Science always makes me think really deeply about how everything works and how crazy it is that we are here on this earth, a life form. But it also scares me as much as it’s interesting.
I really enjoyed learning about inheritance because it’s so amazing how all these things go into making us who we are. I always ask my mom if she thinks it’s weird that she created 4 forms of the worlds smartest beings, not that we are the smartest people alive but I mean how she made us humans. It just blows my mind how long DNA is and how it comes from our parents and all of the things going on inside of our bodies, and inside our organs that make us who we are. That was definitely a highlight for me and I just wanted to share.
The role I played in this project was...
As an Artist in the this project, our goal was to take our biologists research and Bioinformaticist's code and do our best to present them in a creative, artistic way. We did so by creating an infographic that represents our person's ancestry and a possible disease they are susceptible to with statistics and facts. We then created text art with the long strings of coding that our Bioinformaticist wrote. The one requirement was to incorporate our Star Wars characters that our groups had all been named by
The challenges I faced and conquered in this project...
When I was choosing my top choices for jobs, I didn't really push my self out of my comfort zone when I chose artist as my first choice. Even though I think our job was harder than it looked, for me at least. And coding was already one of the most frustrating things I've ever done so I didn't pick Bioinformaticist. I was happy with the job artist. It wasn't to difficult in the beginning. I spent most of my time looking at different infographics, trying to get inspiration and ideas of how I wanted to format it. I am unfortunately a perfectionist so I was trying to get a clear idea of what I wanted before I dove in. The deadline came around the corner faster than I thought and I had to put something together and I was not proud of it, but I got a lot of really great feedback. I then started doing research on what the best website would be for me to make my info-graphic, and after a while I luckily stumbled upon Canva. I was excited to use it because it gave me all the tools that I needed and it was free. Also because no one else had been using it and I wanted it to be unique! I worked on it mostly at home. Just playing around with the colors and format. It took me literally hours of adjusting to finally figure out my color scheme and how I wanted the title to look. I was stuck there for a while so then I just decided to go back to the information on the diseases and cut it down to a few facts and statistics and a basic definition of my two diseases. After that I was still stuck. I would look at videos and pictures of info graphics that I like and continues to play around with it, until finally in class I came up with an idea. After that I finally started to see my info graphic come together quite nicely and I was really really happy with how it looked. I felt really great about the work I spent so much time on and the majority of the time I thought I was going to make something I wasn't proud of because I kept getting stuck. I was told that I needed to scale it down and to me that meant doing it all over again. I attempted to remake it but I simply wasn't happy with it. I didn't want to make it hard for the project managers but I stuck to my original design. It all ended up turning out okay and I couldn't have been more proud of how my code art and infographic turned out.
Lessons I learned that will stick with me after high school...
One huge thing that I've learned is that things will not always goes as planned and instead of dwelling on it, you just have to role with the punches. During the very end of this project, there were what seemed like a lot of last minute changes. It isn't helpful to waste your time and complain about it. As much as it isn't fun, you just have to do what have to do to make it work. Perseverance is the key.